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Newest feature: self-crippling games
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Newest feature: self-crippling games

by Pedro Arizpe on September 2, 2013 at 12:00 am
Chapter: Comics
└ Tags: comic, videogames, webcomic
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Discussion (6) ¬

  1. ExPaladin
    February 3, 2015, 7:29 pm | # | Reply

    Hah! I can relate to this. 😛

    • Pedro A.
      February 3, 2015, 7:30 pm | # | Reply

      Thanks for reading the archives, ExPaladin, I’m loving reading your comments!

  2. Anarius
    March 29, 2016, 10:08 pm | # | Reply

    Maybe you should get this into the eye-holes of some game producers. Hell, you could license the trainer’s lines and solve a lot of problems at once!

    • JamesTDG
      February 27, 2026, 1:43 am | # | Reply

      Fun fact, back in the day, there were programs exactly for this. You just need to check any of the hundreds of ancient copies of Nintendo Power for an example!

  3. Iiridayn
    January 13, 2023, 4:30 pm | # | Reply

    One solution I’ve seen is to make it non-optional, where you have to opt-in to re-increasing the difficulty instead, by resetting an attempts counter or something.

  4. JamesTDG
    February 27, 2026, 1:41 am | # | Reply

    I’ve thrown controllers before over playing on easy mode and getting that tooltip.

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