Nintendo’s Invisible Rays, why not
Back when you had time to overthink games with outlandish, naive, improbable theories. And no internet to dispel the stupid magic you came up with.
Love light gun games. Time Crisis? Fantastic.
–P.A.
Back when you had time to overthink games with outlandish, naive, improbable theories. And no internet to dispel the stupid magic you came up with.
Love light gun games. Time Crisis? Fantastic.
–P.A.
I bet she was just annoyed that you were using the wrong type of gun for russian roulette.
You have to use a revolver or a similarly loaded gun for that.
Moms know these types of things.
Is there a RIGHT gun for russian roulette, though? Ever?
[*strong wind*]
[*depth of words intensifies*]
(Note to self: Light gun game of russian roulete. *Click* “GAME OVER”. Brrr.)
Essentially, the screen flashes black, and in the NES Zapper, the photodiode is activated to detect patterns of white pixels in the very next frame. If it detects a change in the wavelength of light, it informs the NES that a hit was registered. In the case of multiple targets, its the pattern of white pixels that tell the NES which target was hit.
I had a faulty zapper. You could aim it anywhere, including the way you’ve shown in the last panels there, and it’d count as a hit. Great for cheating up a high score, but it was incredibly boring.
She probably would have been less bothered if you had the red zapper, then it wouldn’t have been confused for a real gun.
Re: the right gun for Russian Roulette: That’s why I like Nerf revolvers.